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London Eye: Visions of Magic

Merlin Entertainments

The Brief
To create a family-friendly Halloween experience concept for the London Eye, transforming one of London’s most recognisable attractions into a seasonal journey of magic, discovery and wonder. The task was to move beyond traditional scare-led Halloween entertainment and create a commercially expandable experience that could work across the plaza, queue, capsule, skyline reveal, photo moments, merchandise and future seasonal adaptations.
Insight

Objective:

Halloween attractions rely on fear, but the London Eye's strongest asset is perspective. The Eye already changes how people see London, opening a more ownable opportunity: not transporting guests into another world, but revealing a magical layer of the city that was always there. Treating the Eye as a lens, the Thames as a source of hidden energy and the skyline as the stage gave the experience something generic Halloween activations cannot: a reason to exist only in this place.

To create a family-friendly Halloween experience concept for the London Eye, transforming one of London’s most recognisable attractions into a seasonal journey of magic, discovery and wonder.

The task was to move beyond traditional scare-led Halloween entertainment and create a commercially expandable experience that could work across the plaza, queue, capsule, skyline reveal, photo moments, merchandise and future seasonal adaptations.

I developed the full concept, creative strategy, narrative world, guest journey and visual direction for this Merlin Entertainments recruitment task. The work brought together experience design, storytelling, visual research, AI-assisted concept visualisation, guest flow thinking, commercial extensions, delivery planning and budget framing.


Role: Concept, Creative Direction, Experience Design, Visual Direction and Presentation Design
AI-Assisted Concept Visualisation: Directed by André Harris, Jr.

Role & Credits

I developed the full concept, creative strategy, narrative world, guest journey and visual direction for this Merlin Entertainments recruitment task. The work brought together experience design, storytelling, visual research, AI-assisted concept visualisation, guest flow thinking, commercial extensions, delivery planning and budget framing.


Role: Concept, Creative Direction, Experience Design, Visual Direction and Presentation Design
AI-Assisted Concept Visualisation: Directed by André Harris, Jr.

London Eye: Visions of Magic
Merlin Entertainments

Halloween attractions rely on fear, but the London Eye's strongest asset is perspective. The Eye already changes how people see London, opening a more ownable opportunity: not transporting guests into another world, but revealing a magical layer of the city that was always there. Treating the Eye as a lens, the Thames as a source of hidden energy and the skyline as the stage gave the experience something generic Halloween activations cannot: a reason to exist only in this place.

Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2024

Live it. Own it. Be it. Love it.
André Harris, Jr. Creative | AH Design, Intl. 2026

Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2026

Halloween attractions rely on fear, but the London Eye's strongest asset is perspective. The Eye already changes how people see London, opening a more ownable opportunity: not transporting guests into another world, but revealing a magical layer of the city that was always there. Treating the Eye as a lens, the Thames as a source of hidden energy and the skyline as the stage gave the experience something generic Halloween activations cannot: a reason to exist only in this place.

London Eye: Visions of Magic

Merlin Entertainments

The Brief:

To create a family-friendly Halloween experience concept for the London Eye, transforming one of London’s most recognisable attractions into a seasonal journey of magic, discovery and wonder.

The task was to move beyond traditional scare-led Halloween entertainment and create a commercially expandable experience that could work across the plaza, queue, capsule, skyline reveal, photo moments, merchandise and future seasonal adaptations.

Insight:

Halloween attractions rely on fear, but the London Eye's strongest asset is perspective. The Eye already changes how people see London, opening a more ownable opportunity: not transporting guests into another world, but revealing a magical layer of the city that was always there. Treating the Eye as a lens, the Thames as a source of hidden energy and the skyline as the stage gave the experience something generic Halloween activations cannot: a reason to exist only in this place.

Role & Credits:

I developed the full concept, creative strategy, narrative world, guest journey and visual direction for this Merlin Entertainments recruitment task. The work brought together experience design, storytelling, visual research, AI-assisted concept visualisation, guest flow thinking, commercial extensions, delivery planning and budget framing.


Role: Concept, Creative Direction, Experience Design, Visual Direction and Presentation Design
AI-Assisted Concept Visualisation: Directed by André Harris, Jr.

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