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House of Vinarchy

Vinarchy

House of Vinarchy
Vinarchy

While at Grand Central Creative, I helped lead the creative development of House of Vinarchy, a large-scale immersive brand experience designed to bring Vinarchy’s portfolio, proposition and category strategy to life for a trade audience. The opportunity was to transform a complex brand and product story into an experience that felt clear, memorable and commercially useful, while still delivering the sense of theatre expected from a flagship event.


The experience was structured as a multi-zone journey, with each space designed to communicate a different facet of the Vinarchy world. I shaped creative direction across key areas of the event, translating strategic themes into environmental storytelling, visual systems, branded moments and audience interactions. This involved thinking across guest flow, hierarchy, message clarity and atmosphere, ensuring each touchpoint contributed to a cohesive audience experience.


From concept development and visual direction to pitch storytelling and event design, the project connected brand strategy with physical experience at scale. The final direction helped turn Vinarchy’s portfolio and market proposition into a tangible brand world, designed to educate, engage and leave trade audiences with a stronger understanding of the brand’s ambition.

Objective:

to transform Vinarchy’s brand strategy and wine portfolio into a large-scale immersive experience, creating a memorable trade event that brought product, storytelling and audience engagement together under one cohesive world.

While at Grand Central Creative, I helped lead the creative development of House of Vinarchy, a large-scale immersive brand experience designed to bring Vinarchy’s portfolio, proposition and category strategy to life for a trade audience. The opportunity was to transform a complex brand and product story into an experience that felt clear, memorable and commercially useful, while still delivering the sense of theatre expected from a flagship event.


The experience was structured as a multi-zone journey, with each space designed to communicate a different facet of the Vinarchy world. I shaped creative direction across key areas of the event, translating strategic themes into environmental storytelling, visual systems, branded moments and audience interactions. This involved thinking across guest flow, hierarchy, message clarity and atmosphere, ensuring each touchpoint contributed to a cohesive audience experience.


From concept development and visual direction to pitch storytelling and event design, the project connected brand strategy with physical experience at scale. The final direction helped turn Vinarchy’s portfolio and market proposition into a tangible brand world, designed to educate, engage and leave trade audiences with a stronger understanding of the brand’s ambition.

F&BM Team

Senior Strategic Designer/Art Director - André Harris, Jr.

F&BM Creative Director - Andy Gregory

Senior Designer - Alex Rye

Designers - Charlie Cheshire, Rihanna Grainger

Account Manager - Stacey James

Account Executive - Annie Gashi


Technical Production - Blue Elephant

Production Design - Hosch

Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2024

Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2026

While at Grand Central Creative, I helped lead the creative development of House of Vinarchy, a large-scale immersive brand experience designed to bring Vinarchy’s portfolio, proposition and category strategy to life for a trade audience. The opportunity was to transform a complex brand and product story into an experience that felt clear, memorable and commercially useful, while still delivering the sense of theatre expected from a flagship event.


The experience was structured as a multi-zone journey, with each space designed to communicate a different facet of the Vinarchy world. I shaped creative direction across key areas of the event, translating strategic themes into environmental storytelling, visual systems, branded moments and audience interactions. This involved thinking across guest flow, hierarchy, message clarity and atmosphere, ensuring each touchpoint contributed to a cohesive audience experience.


From concept development and visual direction to pitch storytelling and event design, the project connected brand strategy with physical experience at scale. The final direction helped turn Vinarchy’s portfolio and market proposition into a tangible brand world, designed to educate, engage and leave trade audiences with a stronger understanding of the brand’s ambition.

House of Vinarchy

Vinarchy

Objective:
to transform Vinarchy’s brand strategy and wine portfolio into a large-scale immersive experience, creating a memorable trade event that brought product, storytelling and audience engagement together under one cohesive world.

While at Grand Central Creative, I helped lead the creative development of House of Vinarchy, a large-scale immersive brand experience designed to bring Vinarchy’s portfolio, proposition and category strategy to life for a trade audience. The opportunity was to transform a complex brand and product story into an experience that felt clear, memorable and commercially useful, while still delivering the sense of theatre expected from a flagship event.


The experience was structured as a multi-zone journey, with each space designed to communicate a different facet of the Vinarchy world. I shaped creative direction across key areas of the event, translating strategic themes into environmental storytelling, visual systems, branded moments and audience interactions. This involved thinking across guest flow, hierarchy, message clarity and atmosphere, ensuring each touchpoint contributed to a cohesive audience experience.


From concept development and visual direction to pitch storytelling and event design, the project connected brand strategy with physical experience at scale. The final direction helped turn Vinarchy’s portfolio and market proposition into a tangible brand world, designed to educate, engage and leave trade audiences with a stronger understanding of the brand’s ambition.

F&BM Team

Senior Strategic Designer/Art Director - André Harris, Jr.

F&BM Creative Director - Andy Gregory

Senior Designer - Alex Rye

Designers - Charlie Cheshire, Rihanna Grainger

Account Manager - Stacey James

Account Executive - Annie Gashi


Technical Production - Blue Elephant

Production Design - Hosch

Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2026

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