


Christmas Crowd Games Range
Talking Tables

Christmas Crowd Games Range
Talking Tables
The Christmas Crowd range is a collection of games for all ages to be enjoyed during the Christmas season. I was asked to re-develop the range visual identity to both feel more premium and stand out on high-end retailer’s shelves. I wanted the designs to be so appealing that customers would make the games part of family traditions for years to come.
After refreshing the Christmas Crowd logo, I found inspiration in luxe, rich, and eye popping jewel tones. Angular colour blocking gave dynamic energy while having a modern timelessness. Topping off the range with accents in champagne gold foiling helps bring the glitz to the glamour, making this range pop with warmth on the holiday season shelves.
Objective:
Objective: To develop the creative direction for product and packaging of a range of family Christmas range games to be sold in top retailer.
The Christmas Crowd range is a collection of games for all ages to be enjoyed during the Christmas season. I was asked to re-develop the range visual identity to both feel more premium and stand out on high-end retailer’s shelves. I wanted the designs to be so appealing that customers would make the games part of family traditions for years to come.
After refreshing the Christmas Crowd logo, I found inspiration in luxe, rich, and eye popping jewel tones. Angular colour blocking gave dynamic energy while having a modern timelessness. Topping off the range with accents in champagne gold foiling helps bring the glitz to the glamour, making this range pop with warmth on the holiday season shelves.
Creative Director/Lead Designer: André Harris, Jr.
Product Developer: Amy Bowers
Designers: Fay Fleet
Artworkers: Carey Marks, Maria Calvo Ojeda
Live it. Own it. Be it. Love it.
André Harris, Jr. // AH Design, Intl. 2026
The Christmas Crowd range is a collection of games for all ages to be enjoyed during the Christmas season. I was asked to re-develop the range visual identity to both feel more premium and stand out on high-end retailer’s shelves. I wanted the designs to be so appealing that customers would make the games part of family traditions for years to come.
After refreshing the Christmas Crowd logo, I found inspiration in luxe, rich, and eye popping jewel tones. Angular colour blocking gave dynamic energy while having a modern timelessness. Topping off the range with accents in champagne gold foiling helps bring the glitz to the glamour, making this range pop with warmth on the holiday season shelves.
Christmas Crowd Games Range
Talking Tables
Objective: To develop the creative direction for product and packaging of a range of family Christmas range games to be sold in top retailer.
The Christmas Crowd range is a collection of games for all ages to be enjoyed during the Christmas season. I was asked to re-develop the range visual identity to both feel more premium and stand out on high-end retailer’s shelves. I wanted the designs to be so appealing that customers would make the games part of family traditions for years to come.
After refreshing the Christmas Crowd logo, I found inspiration in luxe, rich, and eye popping jewel tones. Angular colour blocking gave dynamic energy while having a modern timelessness. Topping off the range with accents in champagne gold foiling helps bring the glitz to the glamour, making this range pop with warmth on the holiday season shelves.
Creative Director/Lead Designer: André Harris, Jr.
Product Developer: Amy Bowers
Designers: Fay Fleet
Artworkers: Carey Marks, Maria Calvo Ojeda






















